Survival Game

Context: The purpose of this Freedom Project is to show off our year long knowledge and our LOYO (learn on your own) skills. This demonstrates the things we have learned during class and our own learning process when we are using our tools to create the product that we want to make.

Content: At the beginning of my blog, I had to follow the EDP (Engineering Design Process) stages. These different stages guided my way through my product. I have to first learn about my tool and execute it by making some random things to test my knowledge. Once that is finished I can use the things I have learned and my prior knowledge to contribute with my group members to make a survival game. Once we got our MVP done, we would brainstorm about what we can improve to make our MVP better. Finally, when our beyond MVP is done, we can present our project

Relefction: The main challenge I faced from this project is understanding the tools because in the begining I didn't understand how the tool works but the longer I worked on it, the better I understand it. My takeaway from my project is to never give up too early when it seems hard because when you give up is basically reseting all my progress. My next step is to make a game that can be more interactive such as using skills to enemies.

Preview of the Game
Github (code)
My Blog